Difference between revisions of "Projects:2017s1-100 Face Recognition using 3D Data"

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(Supervisors)
(Objectives)
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Develop a system that is capable of recognizing faces captured using commercial off-the-shelf devices such as the Xbox Kinect.
 
Develop a system that is capable of recognizing faces captured using commercial off-the-shelf devices such as the Xbox Kinect.
  
* Recovery of 3D data from polarimetric imagery
+
* Recovery of 3D data from polarimetric imagery - Michael Sadler
  
* Recovery of 3D data from Xbox Kinect and alignment to common pose
+
* Recovery of 3D data from Xbox Kinect and alignment to common pose - Christian Orbille Piol
  
* Facial recognition from 3D models
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* Facial recognition from 3D models - Jesse Willsmore
  
 
= Project Team =
 
= Project Team =

Revision as of 23:32, 28 October 2017

Introduction

This project seeks to develop a system that is capable of recognising faces captured using commercial off-the-shelf devices. It will be able to capture depth imagery of faces and align them to a common facial pose, before using them to perform recognition. The project will involve elements of literature survey (both sensor hardware and algorithmic techniques), software development (in Matlab), data collection, and performance comparison with existing approaches.

Objectives

Develop a system that is capable of recognizing faces captured using commercial off-the-shelf devices such as the Xbox Kinect.

  • Recovery of 3D data from polarimetric imagery - Michael Sadler
  • Recovery of 3D data from Xbox Kinect and alignment to common pose - Christian Orbille Piol
  • Facial recognition from 3D models - Jesse Willsmore

Project Team

Jesse Willsmore

Orbille Piol

Michael Sadler

Supervisors

Dr Brian Ng

Dr David Booth (DST Group)

Sau-Yee Yiu (DST Group)

Philip Stephenson (DST Group)